Epic Games has announced that all Fortnite earnings would be donated to relief causes between March 20, 2022, and April 3, 2022.
Fortnite Season 2 Chapter 3 will be released today by Epic Games. Ahead of the game’s official launch, the firm has announced that it will give two weeks’ worth of game revenues to Ukraine’s relief causes.
Between March 20, 2022, and April 3, 2022, Epic Games stated it will donate all Fortnite earnings to the relief efforts. All’real-money’ purchases in the game, such as Fortnite Crew, given Battle Passes, and cosmetic packs like the Voidlander Pack, will be included in the revenues.
All retail shop purchases of in-game cosmetics and V-Bucks cards will be included if they are redeemed in-game inside the specified time frame, according to the business. ‘Using V-Bucks in Fortnite will not be included as these are not real-money purchases,’ the business added.
Microsoft will donate all of its Fortnite profits during this time as part of the humanitarian efforts,’so that we can get additional aid to the people of Ukraine.
Epic Games stated that funds will be distributed to a number of organisations, including Direct Relief, the United Nations Children’s Emergency Fund (UNICEF), the United Nations World Food Program (UNWFP)
And the United Nations High Commissioner for Refugees (UNHCR), and will be used to provide emergency aid, such as health care and food as well as safe drinking water, basic necessities, legal assistance, and shelter. More organisations will be added to the list in the following weeks, according to the game developer.
In addition, the company stated that it will provide these cash as soon as feasible, rather than waiting for actual funds to arrive via its platform and payment partners. In a blog post, the business stated, “As transactions are recorded, we’ll log them and distribute the monies to the humanitarian assistance agencies within days.”
The revelation comes less than two weeks after the game developer declared that it was stopping operations with Russia while still allowing consumers to play its games.
“We’re not banning access for the same reason that other communication tools are still available online: the free world should keep all avenues of communication accessible,” the business declared at the time.
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