Elden Ring’s high stutter on Steam Deck addressed by Valve

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On PC, Elden Ring suffered serious stuttering issues at launch, which have subsequently been addressed, while performance issues remain. From Software has asked users patience as it works to resolve some of the game’s more serious difficulties, but if you have a Steam Deck, Valve is on the case as well.

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On Twitter today, Valve programmer Pierre-Loup Griffais revealed that the business is working on a remedy for Elden Ring’s significant stutter on Steam Deck. Griffais commented, “The graphics team has been hard at work optimizing Elden Ring for Steam Deck.”

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Fixes for significant stutter during background asset streaming will be released in a Proton release next week, but they can be tested immediately on the Experimental bleeding-edge branch.

In the Steam Deck shop, look for Proton Experimental, then choose your settings (the cog icon). Select “bleeding-edge – newest and untested dxvk, vkd3d-proton, and wine modifications” from the Properties menu, then Betas.

Owners of Steam Decks should rejoice. For the rest of us, Elden Ring publisher Bandai Namco has outlined some of the RPG’s top priorities for PC, including mouse sensitivity, “the phenomenon of frame rate and other performance difficulties,” as well as an odd glitch with Easy Anti-Cheat that doesn’t like certain Steam account names.

Wes compares Steam Deck to a Leatherman, among other things, after it was released last week.

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